By Dartannian (Jun 07, 2012) (#1051)
Idolores wrote:
Dartannian wrote:
Saw a 2-hour Let's Play! of The Last Story, and all the poorly-done cliches they hit just made me face palm too much. Also, apparently, you don't even need to press the button to attack; you just approach the enemy, and you attack automatically. I like having button-mashing in my hack n' slash action RPG, thank you. In other words, probably won't bother with that, either, unless I'm that bored, don't have any other game to play, and feel like I can spend the money without bankrupting myself.
That really doesn't make me feel good about my paid-in-full preorder.
Truth to tell, I'm more critical about JPRGs than any other genre, having played about 50 of them on the PS2 alone, so it's left me pretty jaded.
Last edited by Dartannian (Jun 07, 2012)
By Pellasos (Jun 07, 2012) (#1052)
Dragon's Dogma is eating all my time away. best open world RPG i've ever played. the controlls, skills, free movement and different fighting styles make for a nice RPG package. you must play it to believe it. i'm an addict.
By Dartannian (Jun 07, 2012) (#1053)
Braid. Braid, on Steam: http://store.steampowered.com/app/26800/
It's a puzzle platformer, in which you have to use time-manipulating skills to solve puzzles.
The soundtrack's done in a traditional Celtic-style, and the graphics/visuals are done in a watercolor painting style.
The plot is somewhat philosophical in nature, offers a catharsis of sorts, and actually kind of makes you reflect on your own life.
They offer a downloadable demo of the game on that above-linked web page.
I can't stop gushing about Steam, rather, the games that are released through Steam. This's the most passionate I've felt about gaming since 2000/2001. A Space Odyssey (pun).
Indie games will be the resuscitation of this industry.
Last edited by Dartannian (Jun 07, 2012)
By Dartannian (Jun 12, 2012) (#1054)
The Adventures of Lolo (NES)
Never had this on the NES growing up. It was one of those games that I saw in Nintendo Power and one of those strategy guides that covered multiple games, and thought it looked like an RPG like Dragon Quest / Dragon Warrior, but with a cutesy hero that looked like a blue M&M.
It's actually a puzzle game. You push blocks to block enemy attacks or obstruct obstacles, you freeze other enemies and move them around with a magical projectile, and you collect hearts to open a chest, collect a jewel, and move on to another room.
The game's sole track, which loops every 30 seconds, is obnoxious, and reminds me of the musical theme associated with Humpty Dumpty.
I'm on the 7th floor of the castle already (each floor consists of multiple rooms/puzzles), and I've been able to figure out each puzzle myself up until now, without consulting any guides or FAQs, with a good level of thinking. Some of it has involved experimentation and counterintuitive thinking. And sometimes, that's the most inspirational kind of thinking. Other times, I've just had to consult the manual to figure out how things are supposed to work. The game holds your hand absolutely NOT AT ALL. Which I can respect.
I'm rather liking it.
I only held off on it so long, because there was a Strong Bad / Homestar Runner cartoon that implied it was a bad game. "The Adventures of Lolo? You'd better have saved us the receipt!" They had that to say about Bayou Billy, too.
There was also someone who told me that the game was impossible to beat, on account of one puzzle which was apparently unsolvable, due to a programming mishap. I'll have to see about that.
Last edited by Dartannian (Jun 12, 2012)
By Wanderer (Jun 13, 2012) (#1055)
All the Lolo games are difficult, especially the 3rd, which is much longer and diverse. Brings back memories.
Anyway, I rented and played through Max Payne 3. It was entertaining but a little bland. The storytelling disappointed me, in that it started out with a great foundation and got less layered as it progressed. The ending was able to wrap things up in less than thirty seconds, if that gives you an idea.
By Zane (Jun 15, 2012) (#1056)
I rented New Super Mario Bros. Wii and figured I'd give it a shot since it was only two bucks to rent for the night. I played for almost 45 minutes and did not enjoy any of it. The magic of the old Mario games is nowhere to be found on that disc. I shut it off after my cat jumped on my lap right as I was shaking the Wii remote to perform some stupid jump and I hit her in the face. Needless to say, I wish I could get my two bucks back.
By Idolores (Jun 16, 2012) (#1057)
Zane wrote:
I rented New Super Mario Bros. Wii and figured I'd give it a shot since it was only two bucks to rent for the night. I played for almost 45 minutes and did not enjoy any of it. The magic of the old Mario games is nowhere to be found on that disc. I shut it off after my cat jumped on my lap right as I was shaking the Wii remote to perform some stupid jump and I hit her in the face. Needless to say, I wish I could get my two bucks back.
Felt the same way.
Last edited by Idolores (Jun 16, 2012)
By Amazingu (Jun 16, 2012) (#1058)
Dartannian wrote:
Truth to tell, I'm more critical about JPRGs than any other genre, having played about 50 of them on the PS2 alone, so it's left me pretty jaded.
JRPGs are still my number 1 favorite genre, but even so I hated Last Story.
Didn't even bother finishing it. Annoying characters, derivative story, boring combat (some boss battles are cool though) and an incredibly disappointing soundtrack.
By XLord007 (Jun 16, 2012) (#1059)
Zane wrote:
I rented New Super Mario Bros. Wii and figured I'd give it a shot since it was only two bucks to rent for the night. I played for almost 45 minutes and did not enjoy any of it. The magic of the old Mario games is nowhere to be found on that disc. I shut it off after my cat jumped on my lap right as I was shaking the Wii remote to perform some stupid jump and I hit her in the face. Needless to say, I wish I could get my two bucks back.
As a single-player game, I agree that it's not much fun, but I did the whole game in 2p co-op and enjoyed it that way.
By Dartannian (Jun 19, 2012) (#1060)
Idolores wrote:
Zane wrote:
I rented New Super Mario Bros. Wii and figured I'd give it a shot since it was only two bucks to rent for the night. I played for almost 45 minutes and did not enjoy any of it. The magic of the old Mario games is nowhere to be found on that disc. I shut it off after my cat jumped on my lap right as I was shaking the Wii remote to perform some stupid jump and I hit her in the face. Needless to say, I wish I could get my two bucks back.
Felt the same way.
Thirded. It was just generic, uninspired, "Hey, we haven't released a side-scrolling Mario game in some time...shouldn't we do that?" It wishes it was Super Mario Bros. 3.
By Amazingu (Jun 19, 2012) (#1061)
I thought NSMB on DS was rather Meh, but I really liked NSMB Wii for some reason.
Then I played through SMB3 recently and I was reminded of how brilliant the stage (and map) design was, and I can't help but think that the series has lost a lot of its imagination.
And now we're getting 2 (two!) new NSMB games in a row!?
And they both look pretty much the same!? (way to show off your new hardware, Nintendo!)
Man, I never thought I'd say this, but Nintendo needs to fix its shit.
By Wanderer (Jun 20, 2012) (#1062)
Amazingu wrote:
I thought NSMB on DS was rather Meh, but I really liked NSMB Wii for some reason.
Then I played through SMB3 recently and I was reminded of how brilliant the stage (and map) design was, and I can't help but think that the series has lost a lot of its imagination.
I had a great deal of trouble slogging my way through NSMB Wii and I thought I was just tired of side-scrollers. But then, a few weeks ago, I played through SMB3 and had a blast. It's not me, it's Nintendo. They've gotten lazy, pumping out one uninspired game after another.
(The Galaxies don't count. They're oddly inspired.)
By Idolores (Jun 20, 2012) (#1063)
Dartannian wrote:
It wishes it was Super Mario Bros. 3.
Every platformer does.
By Xuchilbara (Jun 20, 2012) (#1064)
hmmm lately I've been delving into Marvel vs Capcom 3 (Vita), Lara Croft and the Warrior of Light (PS3), Little Big Planet 2 (PS3) Virtua Fighter 5: Final Showdown (PS3), Ridge Racer Vita, Crimson Gem Saga, The 3rd Birthday (PSP) giving the US edition a playthru
. Holding off on shadow of the colossus(PS3/Vita) and Ico(PS3/Vita) until the vita crossplay function is enabled and slowly playing Devil May Cry 4 over again
By Amazingu (Jun 20, 2012) (#1065)
Xuchilbara wrote:
Lara Croft and the Warrior of Light (PS3), Little Big Planet 2 (PS3) Virtua Fighter 5: Final Showdown (PS3)
Let me guess, PS+ member? ![]()
I just wrapped up Lara Croft and the Guardian of Light yesterday night, and I have to say I really enjoyed it.
It gets a bit frustrating towards the end, and the story and dialogue are stupid, but the puzzles are surprisingly clever (no hand-holding and obvious hints either!) and it's pretty action-packed too.
By Dartannian (Jun 29, 2012) (#1066)
Re: Chrono Trigger
So, Tata (that pre-pubescent kid in the medieval time period) gets the Hero's Medal, he's looking at it in the pub, and when people notice he has it, they start standing up and cheering "Hero! Hero!"
My questions are, what's a pre-pubescent kid doing in a pub? For some reason, I'm inclined to think that, even back then, they had a minimum age for who was allowed to be in a pub, much less drink. Second, why would they mistake a pre-pubescent kid as a hero? If I remember correctly, the Hero's Medal is a military award from Guardia, that was given to Glenn (Frog) for whatever reason.
All I can say is, if I ever saw a pre-pubescent kid in a pub with some sort of military award, (1) I'd think he was related to the pub's owner(s) - and it'd probably be out in the country, because they're not as much sticklers about minimum age in the countryside - and (2) He got that award as a keepsake from a military man in his family.
Re: Chrono Cross
Chrono Cross was a first for me, in that, I think it had to be one of the first, if not THEE first RPG I played in which the game's setting wasn't global in scale, it was just limited to a small region of the world - an archipelago, to be exact. That always felt kind of weird to me. And when they have that open current at the northwest side of the map, it kind of made me think that, at one point in the game, you'd actually get to leave the archipelago and get to see the rest of the world.
By Wanderer (Jun 30, 2012) (#1067)
I've been going through a massive Castlevania playthrough. CIV was the only one of these I hadn't played before.
Castlevania IV: Hard as nails but lots of fun.
Symphony of the Night: Excellent fun, maybe a bit too easy.
Circle of the Moon: Good difficulty level, nice design. Controls a bit stiff.
Harmony of Dissonance: Remarkably bland, rotten music. Way too easy.
Aria of Sorrow: Pretty good so far. Fixes what was wrong with the latter title while adding some new stuff of its own.
By XLord007 (Jul 07, 2012) (#1068)
I tried Theatrhythm Final Fantasy at a friend's house. Since this was just a quick test, I really had no idea what was going on with the leveling up and equipment stuff, but the core gameplay surprised me with it's solidity. It's cute and enjoyable. I still think it would be better as an F2P iOS game where you pay for songs instead of a $40 3DS game with additional paid DLC, and I personally think we'll see an iOS version at some point, but for now this is a decent celebration of FF's 25th anniversary.
By Jay (Jul 17, 2012) (#1069)
I'm playing Theatrhythm at the moment and OMG I love it. Really it probably comes down to just giving me something to do while listening to some of my favourite tracks but it's also a lot of fun and totally cute. It's really lovely and the track list generally excellent.
I'm even enjoying the tracks of those FFs I never played (12 & 13) so it's not all nostalgia.
FFVII Cosmo Canyon always makes me really emotional for some reason...
By Qui-Gon Joe (Jul 17, 2012) (#1070)
Is the music in Theatrhythm new arrangements or the original versions of the music?
By James O (Jul 17, 2012) (#1071)
the game music used in the actual tapping parts are the original versions, but the menu stuff uses arranged music that I don't think comes from anywhere else... tho i don't know for sure.
By XLord007 (Jul 23, 2012) (#1072)
Tried a few more games:
Babel Rising (PS3)
-Mediocre tower defense game with a lousy camera.
Summer Stars 2012 (PS3)
-Wretched olympic rip-off.
Tatsunoko Vs. Capcom: Ultimate All-Stars (Wii)
-Lousy graphics, but pretty fun to play.
By Wanderer (Jul 23, 2012) (#1073)
I'm slowly trying to finish off Tales of Graces f. It's gotten to the point where I'm skipping past dialogue because the characters just won't shut up.
I definitely need to play something darker for my next game. Maybe Demon's Souls.
Oh, and I also played through Donkey Kong Country Returns, which got more and more brilliant the more progress I made.
Last edited by Wanderer (Jul 23, 2012)
By XISMZERO (Jul 24, 2012) (#1074)
Just found a complete copy of Soul Blazer on SNES for $63. Playing through it again since I fell in love with it last Summer.
By Zorbfish (Jul 24, 2012) (#1075)
XISMZERO wrote:
Just found a complete copy of Soul Blazer on SNES for $63. Playing through it again since I fell in love with it last Summer.
Wow $63?! Usually saw it higher but I'll admit it has been a few years since I last checked. It's a real shame Quint/Enix no longer puts out games like that. The whole trilogy of Soul Blazer, Illusion of Gaia, and Terranigma were gold.
