By Jay (Jan 21, 2012) (#126)

Yes, sorry for the bombardment. I have been doing like one or two a day so, very quickly, they mount up. I love getting them though and have seen a few gems. You don't need to be able to draw! In fact, I'm not even sure it's possible to draw well on this thing,.

By avatar! (Jan 22, 2012) (#127)

I'm curious what games people are playing? I typically only purchase a system once it has a few exclusive titles that I really want to play. In the case of the 3ds, I don't think it has any thus far! The one that comes closest thus far is Mario 3D, but I'm not sure if I would enjoy it all that much. However, should they release Fire Emblem 3ds, that will certainly be on my must purchase list. However, some asses at Nintendo decided not to release the last Fire Emblem (Hero of Light and Shadow) outside of Japan. Why? I can only assume because they're idiots...

 

By raynebc (Jan 22, 2012) (#128)

I've played Star Fox 64 3D, Super Mario 3D Land, Mario Kart 7.  They're all what you'd expect, but I still enjoyed playing them.

By Amazingu (Jan 22, 2012) (#129)

I've played Layton and the Mysterious Mask (Japan only at the moment), Pilotwings Resort, Ocarina of Time 3D, Super Mario 3D Land and Splinter Cell Chaos Theory. With the exception of Splinter Cell, these are all good games, although Pilotwings was rather lacking in content.

On the download side, I am an Ambassador, so I have the 10 NES and 10 GBA games, and I also bought PushMo and the 3D Classics version of Kid Icarus, both of which are fun. I for one love the 3D effect, so I don't regret buying the 3DS in the least.

By XLord007 (Jan 23, 2012) (#130)

I've mostly played older games on my 3DS.  Okamiden played better on it due to the circle pad, and I don't have a DSi, so this was the only way I could play Shantae: Risky's Revenge.  For actual 3DS games, I only have Ocarina, Star Fox, Mario, and Mario Kart.  All are good, but Super Mario 3D Land is the only one that's really worth it since two of those are remakes and Mario Kart 7 is nothing you haven't played before (though it is fun).

By Jay (Jan 23, 2012) (#131)

I'm a big fan of Super Mario 3D Land. I find it quite different and its short levels are mostly excellent. My only complaint is that it really dumps themed worlds but that's probably not a big deal for most people. It starts off a little too easy but does get tricky as it goes on. I still haven't finished it. I played a good bit of Mario Kart 7 and it's fun and has some excellent tracks. Is it special? No. But it's still a good Mario Kart.

Played through the classics too - Zelda OoT (fantastic on the 3DS) and Starfox 64 (not even close to fantastic in my opinion).

Those would be the games that probably got most of my attention. Well, aside from Swapnote/Letterbox, which I'm always on. Really like the 3D Kid Icarus classic too. I never played it back in the day and I find myself really enjoying it. It's hard work though.

By Amazingu (Jan 23, 2012) (#132)

Jay wrote:

I'm a big fan of Super Mario 3D Land. I find it quite different and its short levels are mostly excellent. My only complaint is that it really dumps themed worlds but that's probably not a big deal for most people. It starts off a little too easy but does get tricky as it goes on. I still haven't finished it. I played a good bit of Mario Kart 7 and it's fun and has some excellent tracks. Is it special? No. But it's still a good Mario Kart.

Played through the classics too - Zelda OoT (fantastic on the 3DS) and Starfox 64 (not even close to fantastic in my opinion).

Those would be the games that probably got most of my attention. Well, aside from Swapnote/Letterbox, which I'm always on. Really like the 3D Kid Icarus classic too. I never played it back in the day and I find myself really enjoying it. It's hard work though.

Did you ever try PushMo, Jay?

I have a feeling you'd like it.

By Jay (Jan 24, 2012) (#133)

Yeah, I just got it very recently (it's Pullblox over here for some reason) and haven't yet given it much time but it seems really good. Lovely style and a very simple idea with loads of potential. Looking forward to getting stuck into it - I just need to get the recent Layton game finished to clear my play time!

By Angela (Jan 27, 2012) (#134)

The Resident Evil: Revelations demo is ridiculously good.  Looking forward to the full game, and with recent news that the U.S. release has now dropped to the $39.99 price standard, it'll make the purchase that much easier.

While I had zero problems with the demo's button configurations, I'm still wondering if the Circle Pad Pro will be worth it.

By XLord007 (Jan 29, 2012) (#135)

Angela wrote:

The Resident Evil: Revelations demo is ridiculously good.  Looking forward to the full game, and with recent news that the U.S. release has now dropped to the $39.99 price standard, it'll make the purchase that much easier.

While I had zero problems with the demo's button configurations, I'm still wondering if the Circle Pad Pro will be worth it.

I haven't had time to try the demo yet, but Capcom's last minute price drop increases the likelihood that I may actually buy the game.  I guess the $50 price didn't test well or pre-orders were really low for them to do this at at the last minute.  As for the add on, I'd rather buy a whole new 3DS with two sticks than the unwieldy add-on, and I expect to be given that opportunity later this year.

Last edited by XLord007 (Jan 29, 2012)

By Jay (Jan 29, 2012) (#136)

I haven't played the full game yet (should arrive tomorrow) but I have played the demo both with and without the circle pad add-on. The attachment is bulky to say the least, but it works. It's clear that the circle pad would be an essential purchase for a FPS game, and I still maintain that the system should have had a second analogue control to begin with.

But to their credit Capcom have developed RE to work perfectly within the limitations of the system and it really doesn't need the second circle pad. It makes the control a little more FPS-like and looking around feels more free but that serves no purpose in this demo and, for me, sometimes made reacting to enemies a little tougher. It actually feels a little more controlled without it.

By avatar! (Jan 29, 2012) (#137)

Those of you with a 3ds, are you playing primarily in 3D, or 2D? Also, do any games require 3D, or are they all 2D compatible?

By Jay (Jan 29, 2012) (#138)

All games can be played in 2D but I play in 3D constantly. I love the 3D.

There's something odd about the RE demo's 3D though. I think they're using some cheats or something and it's not fully 3D. I think they may be rendering objects in 2D and separating them on different fields or something, hard to be sure.

By Angela (Jan 30, 2012) (#139)

Jay wrote:

All games can be played in 2D but I play in 3D constantly. I love the 3D.

Each new game I've played -- from Ocarina of Time, to Super Mario 3D Land, and now, seemingly, Resident Evil: Revelations -- seems to be improving more and more on the 3D tech.  It's gotten to the point where I wouldn't exactly say I prefer it over 2D, but I certainly don't mind it either.  Technical performance was my biggest concern with the 3D effect turned on, as was the case with Super Street Fighter IV's frame rate, but none of the three aforementioned titles suffer much at all. 

There's something odd about the RE demo's 3D though. I think they're using some cheats or something and it's not fully 3D. I think they may be rendering objects in 2D and separating them on different fields or something, hard to be sure.

Kinda more of a 'pop out of screen' look than natural depth, right?  The effect is definitely noticeable, but I think it looks great.  I do need to put the option to "Strong" instead of "Very Strong," though -- otherwise, I begin to experience ghosting.

By Zane (Jun 22, 2012) (#140)

I think Nintendo is the new Apple. That's kind of a big F.U. to everyone that has bought a 3DS.

By James O (Jun 22, 2012) (#141)

fortunately my 3DS was a Christmas present so I will probably go out and get the XL in August.

By avatar! (Jun 22, 2012) (#142)

Zane wrote:

I think Nintendo is the new Apple. That's kind of a big F.U. to everyone that has bought a 3DS.

but... your current AC adapter will work with the new 3DS! That's gotta count for... nothing.
Well, I'm not surprised. Nintendo has been releasing and updating their handheld for years. How many iterations did the GameBoy go through? Still, 90% bigger! Damn, that pretty much makes the current 3DS obsolete. I have to say I'm glad I haven't purchased one yet, but then again they have yet to release a game I really want (things may change if they release Fire Emblem 3DS in North America).

By Razakin (Jun 22, 2012) (#143)

I do want this bigger 3DS, but probably will wait for it's price to drop down. Would make playing RE: Revelations better, feels so cramped on the small screen. And I don't feel like Nintendo is F.U'ing me, when I knew when I bought the 3DS that there will be XL/Lite versions coming up in the future, knowing Nintendo's history.

By XLord007 (Jun 23, 2012) (#144)

I don't see the 3DS XL as an FU to the 3DS anymore than the DSi XL was an FU to the DSi (it wasn't). It's just bigger. It still doesn't have a second analog stick or any reason to exist. The whole point of a handheld system is to be able to take gaming with you. This is too big for that. When I play at home, I have consoles. Why use a giant handheld when I can just play games more comfortably on my HDTV?

Last edited by XLord007 (Jun 23, 2012)

By Adam Corn (Jun 23, 2012) (#145)

I don't agree with your line of thinking there.  I'll admit I haven't held a 3DS XL or even a DSi XL but I really doubt they're too big to take with you. Most people (in Japan at least) carry their portable electronics in a bag anyway, so what does a couple extra ounces or inches matter? If that size in a portable device was prohibitive then tablet PCs wouldn't have caught on like they have.

If it's too large for your own personal taste that's understandable of course but saying it has no reason to exist is overstating it I think.

It seems like we just had this discussion about the DSi LL/XL.  It's an alternate version of the product that sacrifices some of the portability for larger screens.  Nobody's getting screwed here - it's going to be another option.  I for one never had any desire for the monstrosity that was the DSi XL and I don't feel like I'm getting screwed at all that there's a version of my newest handheld that I have no interest in.

 

By longhairmike (Jun 23, 2012) (#147)

based on the screen size they could just call it Double-Ds... and sell them in pairs
just imagine the possible marketing campaign

Last edited by longhairmike (Jun 23, 2012)

 

By raynebc (Jun 23, 2012) (#148)

"We've got the biggest!  Buy our double-D's today!"

As someone who plays a lot of 2D/sprite based games, I'm staying far, far away from XL.

Virtual Boot wrote:

As someone who plays a lot of 2D/sprite based games, I'm staying far, far away from XL.

Actually I really like how 2D/sprite games look on the DSi XL - the bigger screens don't make the games look worse because their resolution hasn't changed.  It's not like trying to play old games on an HD TV or anything.

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