Gaming Forum

So what're you playing nowadays?

By Dartannian (Jul 25, 2012) (#1076)

If I'm lucky, maybe I'll be able to finish Sakura Wars V before the Summer's out; it's otherwise a visual novel, with lite dating sim aspects, and even lighter strategy RPG portions.

My picks would either be the blonde, the Texan chick (because she just likes me so much from the get-go), or the brunette Japanese girl who runs the photo corner, and is afraid of me. The girl in the wheelchair who likes animals is also nice, too. She sympathizes with me.

Last edited by Dartannian (Jul 25, 2012)

By TerraEpon (Jul 25, 2012) (#1077)

And the first three games are much better.

Unfortunetly there's SOOOOOOOO much text in them they are unlikely to ever see light of day in the US unless like with Ys a company buys the fan translation.
(Maybe there's hope for XSeed and Steam in that department....they have PC versions)

By Jay (Jul 25, 2012) (#1078)

Along with Theatrhythm, I'm playing Kingdom Hearts Dream Drop Distance. I played the first KH (really enjoyed it), some of the GBA one (not all that impressed) and none of the others so the context of this one isn't clear to me and it does seem a little convoluted. Not quite sure what's going on yet.

There also seems to be loads in the gameplay with a huge amount of tutorials very early on about a bunch of features I haven't yet really found a use for. In a way, I'm taking this as a good sign in that there appears to be quite a lot to this game - hoping I'm right about that.

So far, what I do know is it looks and sounds lovely.

By Pellasos (Jul 29, 2012) (#1079)

i finished Unchained Blades recently. it's a straightforward dungeon crawler for PSP with some nice twists and good music: http://www.youtube.com/watch?v=pc1x9Tmc … B382EB60C. pretty well-made game overall by former Lunar/Grandia staff. if you like the genre, give it a try.

By XLord007 (Aug 04, 2012) (#1080)

Three more demos:

Dyad (PS3)
-Trippy tunnel hybrid racer/shooter that's been much hyped, but isn't much fun IMO

Foosball 2012 (PS3)
-Super simplistic, but surprisingly fun

The Expendables 2 Videogame (PS3)
-Incredibly bland, mediocre, sloppy arcade-style shooter

By Jay (Aug 11, 2012) (#1081)

I finished Kingdom Hearts Dream Drop Distance and absolutely loved it. Made me wish I had played all the others. So I dug out my GBA Micro and my copy of Chain of Memories and I'm starting again with it. Not sure how it will go - I have memories of being totally bored with it and it's the main reason I never continued with the series until now. Maybe it will have aged well.

May pick up the DS ones too.

Aside from that, mostly still playing Theatrhythm, which I love. Thinking of getting Kid Icaras Uprising...

 

By Wanderer (Aug 22, 2012) (#1082)

I just started The Last Story. So far, the best part about the game is the gorgeous packaging. The gameplay itself is way too easy and I feel like I'm doing everything on auto-pilot. Music's also a disappointment, with Uematsu seemingly asked to write a score that's as unobtrusive and generic as possible.

By James O (Aug 22, 2012) (#1083)

About the Last Story - I believe it was a review on Kotaku said that turn the battle from automatic to manual and then you should feel less like you're on autopilot.  try that maybe?

By vert1 (Aug 22, 2012) (#1084)

Wanderer wrote:

I just started The Last Story. So far, the best part about the game is the gorgeous packaging. The game itself is way too easy and I feel like I'm doing everything on auto-pilot. Music's also a disappointment, with Uematsu seemingly asked to write a score that's as unobtrusive and generic as possible.

Return it and pick up Vanquish for $10 at K-Mart.

Your welcome,

Vert1

 

By Wanderer (Aug 22, 2012) (#1085)

James O wrote:

About the Last Story - I believe it was a review on Kotaku said that turn the battle from automatic to manual and then you should feel less like you're on autopilot.  try that maybe?

Doesn't really make a difference. Instead of rushing into a mob of enemies, you're now rushing into a mob of enemies and hitting the A button as many times as possible. I'd rather save my thumb. wink

By Amazingu (Aug 22, 2012) (#1086)

The Last Story is a horrible disappointment in every single way.
The Kotaku review was more positive than the one for Xenoblade, which is definitive proof that Jason Schreier is a bloody idiot (if his old JRPG columns on Joystiq didn't already prove that).

Knowing how much you love Xenoblade (as any reasonable human being would), Wanderer, I can tell you that you're not likely to start enjoying The Last Story at any point.

 

By Wanderer (Aug 23, 2012) (#1087)

Amazingu wrote:

The Last Story is a horrible disappointment in every single way.
The Kotaku review was more positive than the one for Xenoblade, which is definitive proof that Jason Schreier is a bloody idiot (if his old JRPG columns on Joystiq didn't already prove that).

Knowing how much you love Xenoblade (as any reasonable human being would), Wanderer, I can tell you that you're not likely to start enjoying The Last Story at any point.

It's not terrible or anything. Some of the character interaction is interesting and the art design is really quite lovely (even if, like Xenoblade, the system can only do so much with the ambition). The game just fails to come together as a complete experience.

(I actually had more fun in the thirty minutes of the Sleeping Dogs demo than the four hours I've played of The Last Story.)

 

By LiquidAcid (Aug 28, 2012) (#1088)

Found some time for gaming again, and finished three games in the last weeks:

1) Alan Wake / PC version
This is storytelling and mindfuck taken to the extremes. Story is on the level which you would expect from Remedy, and damn... those Finns know how to tell these smile
Played the game on normal difficulty and found the battles challenging but never unfair. I very much liked the use of the central theme "light/darkness" and how it nearly governs all the game/story.
One main reason why I started this one was the score by Petri Alanko. Inside the game the score stays more in the background, but it nevertheless enhances the whole experience. The vocal themes/songs and how they're presented ingame... just great. Poets of the Fall in a Remedy game = instant win smile

2) Ar tonelico: Melody of Elemia / PS2
My first game by Gust. An interesting crossover between traditional JPRG and visual novel. And there's another VN inside them game, and even another one inside of it -- so yes, three layers, kinda like Inception *g*
It's a fun game, but the battle difficulty doesn't scale very well. Especially during the last hours they're incredibly easy. Well, the great battle music always compensates for it. Music itself, or more precisely the "Song", is the central theme of the game anyway -- again this was the main reason for playing it.

3) Metar Gear Solid / PS1 version
Just finished today. Another fine example of how good storytelling is done. And also a good example of how good games don't age: The graphics quality, animation, etc. is of course more than subpar by today's standard, but nonetheless the game "works" in the sense that it manages to pull you into the game world.
Gameplay was quite challeging at times. Damn, this old games can really pack a punch. smile
I liked this a lot, even if I died like maybe hundered times during the boss fights before finally figuring out some working tactic.


The top of my "game stack" currently looks like that: MGS2 (probably starting this when finishing this post), MGS3

I also grabbed some cheap used PS2 game copies from Amazon: Grandia 2 (I've already played this yrs back on the PC, but I somehow feel the urge to play it again), Final Fantasy XII (Haven't heard so much good about it, but willing to try it), Wild Arms 3 (This is again a for-the-music-purchase, I just love Michiko Naruke).
Also thinking about playing Seiken Densetsu 3 in parallel to MGS. I had this running for some hours, but became frustrated because of emulation issues, so I didn't continue it. A recent version of bsnes however seems to be able to emulate this perfectly, so I might give it a try now.

By XLord007 (Sep 06, 2012) (#1089)

Tried 12 more games:

Madden NFL 13 (360)
-The demo doesn't do a great job of showing off the new physics engine, but I enjoyed what I played. My biggest complaint is the how much the uncanny valley affects the visuals of this game.

NCAA Football 13 (360)
-Similar to Madden but not as fun for me since I couldn't care less about college football.

NFL Blitz (360)
-Where the above football games are too complex and realistic, this one is so simplistic that it's really not much fun at all.

Tecmo Bowl Throwback (360)
-Too slow-paced and methodical for my playstyle, but at least you can swap between 2D and 3D graphics if you so desire.

Backbreaker Vengeance (360)
-By far the most fun of the the five football games I tried in this round, Backbreaker Vengeance is the "VR Missions" of football games: rather than be a full fledged football game, this one is a collection of running challenges with far better physics and animation than any other football game out there. Unlike the real football games, this game is intense and really makes you feel like you're out on the field in the middle of things instead of just watching a puppet simulation.

Paya & Yo (PS3)
-Another PSN art game, Papa & Yo is a basic environmental puzzle game whose major selling point is the dark part of its creator. I liked what I played, and I might pick it up when it gets cheap, but it's not worth the $15 to me.

New Super Mario Bros. 2 (3DS)
-As tired as I've become of the "New Super Mario Bros." art style and tropes, and as uninspired as the "collect 1 million coins" metagame is, I must grudgingly admit that this game is fun, and that I like it.

Street Fighter x Tekken (PS3)
-I haven't had time to learn the intricacies of the game system yet, but on the surface, it's pretty fun to play. I don't forgive Capcom for all the DLC nonsense surrounding this title, but for the $20 I paid for the core game, I have no regrets, and I'll get the DLC when it goes on sale.

Jojo's Bizarre Adventure HD Ver. (PS3)
-At $20, this is a ridiculously overpriced port of a game I imagine very few people have any interest in, but it's actually quite fun. The STAND system is something I personally haven't seen in a fighting game before, and it makes for an interesting dynamic. Seeing a real story mode in a fighting game is also most welcome.

Retro/Grade (PS3)
-If you took Rock Band's "note highway" gameplay and mixed it with a side-scrolling schump played in reverse, you'd get Retro/Grade, an incredibly addicting addition to the PSN. Recommended.

Rock Band Blitz (PS3)
-Speaking of Rock Band's "note highway" gameplay, here it is in its most pure form: a purely score driven note highway experience played with a controller. It's decent, but Retro/Grade is much better.

Dungeon Twister (PS3)
-A conversion of a board game, I lost interest in the demo pretty rapidly, but if you like board games that really make you think hard about your moves before you make them, you might want to give this a shot.

By Pellasos (Sep 07, 2012) (#1090)

i finished Growlanser IV on PSP recently. very nice tactical RPG with good art, but not so good music. motivating gameplay, and a story with a lot of war and political intrigue.

highly recommended.

By XLord007 (Sep 07, 2012) (#1091)

Tried nine more games:

37 Days to Die (360)
-A top-down twin stick "box" shooter like Geometry Wars, but with a color switching mechanic like Ikaruga minus the ability to absorb bullets. Not bad.

48 Chambers (360)
-I guess you'd call this an action/puzzle game. You try to maneuver a ball through a set of obstacles as fast as possible while collecting as many points as possible. It's only fair.

Aban Hawkins & the 1000 Spikes (360)
-For masochists only. This game starts you off with 1,000 lives and then proceeds to kill you cheaply over and over.

After Dusk (360)
-Piss poor Metroid-style sci-if side-scroller. Avoid.

Akane the Kunoichi (360)
-Reasonably decent action platformer.

Allied Assault Squadron (360)
-Lame 1942 clone.

Apple Jack 2 (360)
-Very average platformer with some creative enemy designs.

Astralia (360)
-Interesting mix of top-down free-scrolling shooter and strategy. Give this one a shot if you have time.

Rainbow Moon (PS3)
-Most fun I've had with a Strategy/RPG in ages. Lovely visuals and music, and fun gameplay. The story isn't much, and the controls occasionally irritate, but I can't tell you how happy I am to see an SRPG where you can actually explore and walk around instead of just having a big map with battles on it. It basically feels like an Action/RPG with SRPG battles (both fixed and random ones, only the former of which are required -- random battles can just be ignored if you don't need the XP).

 

By xplojin. (Sep 08, 2012) (#1092)

wanted to ask question of PC gamers out there: do your Windows 95 & 98 CD-ROMs still work on your Windows XP / Vista / 7 PC?

Last edited by xplojin. (Sep 08, 2012)

 

By LiquidAcid (Sep 08, 2012) (#1093)

xplojin. wrote:

Windows 95 & 98 CD-ROMs

What's that supposed to be? There's basically just one type of filesystem on CD-ROM media, ISO9660 (different versions + Joliet/RockRidge/etc. extensions). Windows should read all of them (minus RR perhaps, but I doubt you'll find many discs with it).

By XLord007 (Sep 08, 2012) (#1094)

Tried 11 more games:

Blocks That Matter (360)
-Pretty decent "escape the room" puzzle game. Give it a shot.

Breath of Death VII: The Beginning (360)
-Nice homage to JPRGs. Probably worth the $1.

Bumblepig (360)
-Mediocre "shooter" where you pollinate flowers instead of shoot.

Bytown Lumberjack (360)
-Humorous premise and lush art, but core gameplay is severely hampered by a lack of visual feedback when your character is taking damage.

Compromised (360)
-Average sci-fi twin stick shooter.

Cthulhu Saves the World (360)
-Very similar to Breath of Death VII but with the ability to save anywhere. Also probably worth the $1.

Divine Justice Zero (360)
-Very poor side-scrolling shooter.

Doom & Destiny (360)
-Another neat JPRG homage with clever dialog, this one is rooted more in FF than DQ.

Dragons vs. Spaceships (360)
-Neat idea for a vertical scrolling shmup, but execution is terrible: regular "weak" enemies take multiple hits, making the whole thing joyless.

Dunjax (360)
-Broken Blaster Master wannabe. Stay away.

Escape Goat (360)
-Really cool "escape the room" puzzle game. Definitely worth the $1.

By Amazingu (Sep 09, 2012) (#1095)

Just finished Bloodrayne Betrayal on PSN (it's free for PS+ members!).
It can be quite frustrating at times, mainly because the controls aren't quite as responsive as they should be and often NEED to be, but I still found it a very enjoyable platform romp.

I know I spoke out a bit harshly against the old Castlevania games recently, but if you're looking for something that's pretty much a modern evolution of the classic gameplay in that series (albeit without a whip), this might be of interest. I liked it!

By Cedille (Sep 09, 2012) (#1096)

Started Final Fantasy III for iOS as I was curious how it was like playing games on iPhone. It's entirely fine and I have almost no issue with the interface. The game is enjoyable, but I'd wish these lovely art designs of Akihiko Yoshida would be more dominating the entire game.

 

By LiquidAcid (Sep 09, 2012) (#1097)

So I scrapped my plan to restart Seiken Densetsu 3, at least for now. Instead I started Wild Arms 3 and so far I'm really satisfied with my choice.

The introduction is probably one of the best I've ever seen in a game. You have some sort of pre-prologue (very cinematic) which then branches off into four separate prologues, each corresponding to one of the four characters.
During these you get to know a bit about the past of the character and it also serves as a tutorial for some of the gameplay mechanics. Once you complete these the "real" intro sequence starts.

I think this is a very clever choice. You're not bombarded with too much information at once, making it easy to memorize the important stuff. And once the game really starts, you know at least the gameplay basics and you have a rough overview about your party and what motivates each of them.

What I'm missing is some sort of quest log. For me the intervals between playing a game can get quite long, so this would help me out a lot. I hotfixed this by just writing down the current objective on a sheet of paper when I quit the game.

I was quite surprised the first time I continued the game, because it features an animated intro sequence. I then figured out that it also featured an ED sequence, when quitting the game through the save system (and not just switching off the console). So it "works" kinda like an anime episode. Made me smirk smile

Anyway, I don't think this needs to be mentioned, but the music delivers wink

 

By Wanderer (Sep 09, 2012) (#1098)

Wild Arms 3 is pretty good... at first. But then, it runs out of story and keeps going for another fifteen or so hours. Music's great, though.

Right now, I'm playing through FFVIII (which while uneven is still pretty entertaining). On the laptop, I've been playing Ultima Underworld, a game which has held up remarkably well for its age.

By PerfectZer0 (Sep 09, 2012) (#1099)

Been playing Dragon's Dogma a lot.  I'm on my New Game +++ with my character Lv. 68.  My pawn is the same level as me.  My main goal is to Dragonforge all my favorite gear at the end of the game and have them all in my continuous New Game +'s.  How ever many times it will take to beat the game big_smile

I will say this about Dragon's Dogma....It has the best combat of any RPG ever, of all time.

By Pellasos (Sep 10, 2012) (#1100)

Dragon's Dogma is the best game this year. enjoy!