Legend of Zelda: The Ocarina of Time - Hyrule Symphony is one of the easier CDs I've had to review as of late. That's because this arranged album is very clear-cut in what it tries to accomplish and what it passes on. So is that a good or bad thing? Well, for Zelda 64 fans at least, it's not bad at all.
Clear-cut Fact #1 is that the music is performed by a strings ensemble, and that's about it. There's not a single beat of percussion or a solitary blast of brass to be found on the entire album. There are occasional appearances of ocarina and a couple other instruments, but the focus is almost entirely on the strings. Certainly this limits the range of musical tones that the album is able to achieve, and it can be a bit disappointing. To the album's credit though, the strings do cover a relatively varied array of moods and performance styles, given their limitations. For example, "Kakariko Forest" features the ever-charming plucked strings effect, to give the track the proper light-hearted feel, while "Market Place" takes on the feel of a country gathering with its performance style.
Clear-cut Fact #2 is that the arrangements are faithful to the original compositions, to put it kindly. Or another way of saying it is that the arrangements are simplistic to the point of being almost non-existant. What we basically have are the original compositions, with a live strings performance replacing the synth. Make no mistake though, this is a huge improvement in itself, as the horrid N64 synth is probably the most glaring fault of the OST. But don't expect any of the sort of dramatic arranged segues and original moments of CDs like Symphony Ys '95 and Final Fantasy VI Grand Finale.
One effect of the strings-dominant performance and simple arrangement is that the album feels more like an instrumental recital than a game or film score. The different moods may be conveyed to a fair degree, but the sense of drama simply isn't there. I don't visualize any story action accompanying the music like I do with dramatically arranged albums. As far as my own tastes go, the more drama in my soundtracks the better, but others might appreciate the more strictly musical approach.
Given that these "arrangements" are so similar in structure to the OST versions, it's fortunate that the producers chose to include such enjoyable themes from the OST for this album. Despite the lack of much drama, the memorable melodies of the original compositions and the pleasant sound of the strings performance result in an album that is - at the very least - mildly enjoyable throughout. Tracks like "Kakariko Forest", "Kakariko Village" (found previously in the 16-bit Zelda), and "Zora's Domain", which had pleasant melodies from the beginning, finally get their chance to shine when freed from the merciless N64 synth. "Hyrule Field" actually had a bit of an arrangemed quality in its OST version, and this translates well into the strings performance. "Ganon" is the only track without merit; with its simplistic composition it becomes repetitive and boring even before the end of its brief one-minute duration.
"Gerudo Valley" deserves special mention. This theme probably stood out more than any other to listeners of the OST, and it makes a similarly favorable impression here, as probably the only theme included from the OST with a powerful epic punch to it - something always welcome in an adventure soundtrack.
One track breaks the "Don't touch my OST" rule of arrangement followed in the rest of the album, and that is the "Legend of Zelda Medley" found at the end. A special treat to Zelda fans, this track takes themes from previous installments in the series and *arranges* them into a *dramatic* coherent whole. Included are such fan favorites as the dungeon theme from Zelda 1, the dark overworld theme from Zelda 3, and of course, the main theme of Zelda that everyone remembers from the 8-bit original. In the previous Zelda arranged album Sound & Drama, I'd complained how the arranged version of the main theme was almost inferior to the 8-bit original, because it lacked that version's somber intro. Well, Hyrule Symphony has that intro, and it is perfectly suited to strings, as is the rest of the track. Hearing the excellence of this final track makes me wonder how much better the rest of the album could have been with a bit more liberal arrangement.
If Hyrule Symphony just had more diverse instrumentation, more dramatic arrangement, or at least an extra 10-15 minutes of content over the meager 42 minutes present, I would give it quite a high recommendation to Zelda 64 fans and non-fans alike. Even so, it is still a quality Zelda 64 arranged album, and better overall than the arrangement of Zelda 3 in Sound & Drama. For those who enjoyed the original N64 Zelda music, or who wanted to enjoy it but couldn't because of the mind-numbing synth, Hyrule Symphony is the way to go.